Arthur Otley and the Order of the Arthropods

26
Watertomes
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Now you look the part, it will be nice to be able to do a bit of magic! You head towards Watertomes bookshop, your mum following behind you.

As you walk down the street you overhear all sorts of curious and wonderful snatches of conversation:

"...I put in the eye of newt and you'll never guess what happened..."

"....then my hat blew off into a swamp..."

"...his own fault he never should have summoned that demon..."

Watertomes is a small shop with an old wooden door and cramped dusty windows. You push the door open with a creak and enter hesitantly.

The inside is enormous: by some magic it is many times bigger than the outside. Brightly lit bookshelves stretch away from you to the left and right.

You see a boy with straight brown hair, about your age sitting on the floor, reading a book. He looks up at you as you walk in.

Do you:

............................................................

1. Speak to the boy, maybe he is going to Hogsnorts too ~ Go to number 21

2. Look for your spell book, you've got no time to waste with chit chat ~ Go to number 4