236
The wake up call
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You wake up and for a moment you can't remember where you are. Then slowly it comes back to you: you are in your own underground home set into the side of a hill which you have reached by ascending an enchanted teleportation tower in Hogsnorts School of Magic. You are in the best house - Hedgehog House - and you have a new best friend - Kensley Potato.
You sigh with happiness. Yes, life is good right now.
But that reminds you: Kensley! She had her own Hogger-hole next door. You throw on your clothes as quickly as you can and dash down your tunnel to find her.
Just as you are running out of your door, you see Kensley dashing out of her door to come and find you.
"Arthur!" she says, "isn't this place so nice? I've got my own house in the hillside with polished chairs and pegs and everything!"
"But listen," she continues, not giving you the chance to reply. "Why don't we stay here for the day instead of going for lessons? I'm sure no-one would notice if we weren't there. And I want to have a look around here first."
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1. "I'm not sure Kensley," you reply. "I don't want to get into trouble. And I want to learn some spells too." ~ Go to number 135
2. "Yes ok," you say. "And I'm sure you're right, no-one will notice if we don't turn up ." ~ Go to number 273